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Even if extracting NES game data is not your thing, the emulator concept [Matthew] uses might be still worth a read.
Already in its 4 th edition, Invent Your Own Computer Games with Python is pretty close to the ultimate how-to-learn python book. First, it combines an easy ramp up from expecting you to know ...
Interacting with sensors and other doodads is easy because of the import and library mechanics Python is known for, both of which are growing within the CircuitPython ecosystem all the time.